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Originally Posted by Flaxwless
2008 is fine by me, that's next season right?
The proposal sounds like a good idea, but I think it somewhat limits some of the values of tender levels. By going to this type of system it will remove "value" tenders like I did for Driver this year tendeirng him 3rd round comp and I thought he may potentially sell lower than 2nd.
I think a quick fix would be to base it on final value of player contracts sold, with something like for every 1,000 is something like 1 pt and so forth and create teh scale that way.
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I'm not sure I follow you here. I don't see how this would remove the potential "value" tenders (I'm not sure I even know how you're defining that), but the higher you tender a player, you're still going to get higher compensation than a lower tender, it's just lower than it is now. Basically, a 3rd round comp isn't even affected by the new system. Just the 1st's primarily.
If we did it based on the final value of the players sold for, we'd totally lose the different tender levels, which I think is a large part of the strategy, and also puts some ownus on the tendering team to assess some amount of value. Otherwise, for a guy on the border between worthy of a 1st or 2nd round tender, there is no risk involved. I think there should be some risk and the tendering team should have a responsibility to set a minimum threshhold for a players value.