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RFA Compensation Revision Discusion
Mike and I have been discussing the RFA compensation process over the last couple of days. Our conversation stemmed from the fact that we agree with each other that too many high draft RFA compensation picks are given out each year. We want to come up with a process that will cut down, at least slightly, on the number of comp picks awarded, at least at the 1st round level. I don't know about Mike, but my ideal would be that no more than 1 or 2 1st round picks be awared in any given year. We've had as many as five in one year, and that not only waters down the 2nd round for the entire league, but for those unfortunate teams drafting at the top of each round don't even necessarily get two good picks from which to rebuild. Thus, Mike and I set out to come up with a slightly altered system for awarding comp picks and have come up with the following.
First, the tender levels, and bid process would remain the same. However, when a team declines the match on the player, they are not awared a pick straight up for that players tender level. Picks will not be awared until the end of the RFA process. The compensation picks will be based on the total levels of players a team declines the match on. Each tender level would be given a point value, and the total points of the declined players would determine the compensation level. My proposed point totals would be: 1st round tenders = 4 points 2nd round tenders = 3 points 3rd round tenders = 2 points 4th round tenders = 1 point The points for all declined players, added up, would get the following compensation levels: 8 points = 1st round comp 4 points = 2nd round comp 2 points = 3rd round comp 1 point = 4th round comp With this scale and the points earned, we could either have a predetermined level of compensation for a give point total (ie, 12 points equal 1 1st and 1 2nd), or we could let teams determine their own level of compensation (ie, 12 points could get you either 1 1st and 1 2nd, or 1 st and 2 3rds, or any other combination). Either way would be fine me with, and I'm not sure what people's preference would be. If we go cafeteria style, there could potentially be a lot of 4th round picks handed out, but with limited TS and PS I'm not sure if that would do any harm or not. Lastly, Mike and I's original intention would be to implement this in 2008 if adopted. Now, the issue has been raised that there might have been deals done with the understanding that 2008 would be handled under the current system. I'm not sure if that is a legit complaint or not, but I wouldn't support a simple majority for determining the start date, but would like a consensus if people like this plan. This is really a rough draft of a proposal, so I hope this fosters some discussion and perfection as most of the great ideas have gone through in this league over the years. |
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I think we have a great core to work off here... curious to se ethe nput from the rest of the league, but 100% support the concept Brian's outlined above.
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I've come to believe that anything beyond a first round pick in our rookie is basically not worth a whole lot. Sure, guys can get lucky and draft a Mike Bell in the 4th round (oh yah, that was me!)... but for the most part, anything past the first round falls into the "let's hope something happens in the future" category.
All this goes to say that I wouldn't be upset with this kind of reformatting. It does change how we bid, though. We definitely need to settle on this BEFORE we designate contract years from this crop of RFAs. Nice idea... |
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I love the idea, I really hated that how it worked. I specifically remembered Mike giving up LT to get Shuan (both great players at the time) and still getting a first round returned. YES, it bothered me!
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That said, moving more of the comp picks from the first to later rounds helps the teams drafting in the early 2nd getting those guys that have a better chance to actually contribute. I shoulda included the charts of what would have happened to the draft picks in the previous RFA periods I looked at, but basically the total picks remained relatively the same, but there were fewer 1st round picks alloted, and more 4th. I like this, because I don't think the compensation should be as big of a part of the decision to match a guy or not as it currently is. I think it weighs too much into the decision (because they are inherintly too valuable) and therefor we give out too many picks. |
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Overall, I think this is a good idea. I agree that guys with early picks have less rebuilding opportunities due to too many comp picks going before their 2.1, 2.2, etc picks.
I have two concerns, both relatively minor. 1. I am concerned about this getting implemented now and becoming active for 2008. The reason is that I am talking about trading my 2008 2nd round pick. I wouldn't be happy if I traded it, under the assumption that it was less valuable, then it become more valuable after I traded it. I'd suggest that if anyone has a problem with it, it has to take effect in 2009. If there's no one that made trades that make a difference, it would be fine for 2008. 2. Very minor point: there are some times where you want a lower pick. For example, given that 3rds and 4ths are pretty equal, I wanted to get a 4th this year, not a 3rd, because I have a practice squad opening. Under the current system, I could tag a guy at a 4th. Under the proposed system, I may get too many points and my 4th becomes a 3rd that I don't want. I'd suggest that even if the point total takes you up a level, you could still somehow choose the lower level. Like I said, very minor, but I'd like to see that ability. |
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I like this idea a lot! However, I am also bummed that this proposal came out at this period of time (A time with a lot of trading going on). With deals in the works, this could throw some wrenches in the cogs.
Anyway, overall I think it is much more fair and rewards the teams that have "lost" the most. One question would be, how do you rank who gets the highest 1st or 2nd? Would it be overall above tender price? Would it be record? Just some thoughts, be it seems to be a good resolution! |
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" With this scale and the points earned, we could either have a predetermined level of compensation for a give point total (ie, 12 points equal 1 1st and 1 2nd), or we could let teams determine their own level of compensation (ie, 12 points could get you either 1 1st and 1 2nd, or 1 st and 2 3rds, or any other combination). Either way would be fine me with, and I'm not sure what people's preference would be. If we go cafeteria style, there could potentially be a lot of 4th round picks handed out, but with limited TS and PS I'm not sure if that would do any harm or not." With cafeteria style, you could choose how to spend you points. Also, even if we don't go cafeteria style, with 4th rounders being worth one point, the only way to not have a 4th rounder at the end is to tag more than one player as a 4th rounder. If you tag one and only one player as a 4th, and lose that player, you would always end up with at least a 4th the way the math works out. |
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P.S. I knew that addressed it, but since you suggested it as a choice, I wanted to make my opinion (w/ an illustration) clear!
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2008 is fine by me, that's next season right?
The proposal sounds like a good idea, but I think it somewhat limits some of the values of tender levels. By going to this type of system it will remove "value" tenders like I did for Driver this year tendeirng him 3rd round comp and I thought he may potentially sell lower than 2nd. I think a quick fix would be to base it on final value of player contracts sold, with something like for every 1,000 is something like 1 pt and so forth and create teh scale that way. |
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I know we have discussed this in the past (probably every year) and I think this proposal makes sense. However, I will still throw out what I mentioned before which is that when a team signs a player that they forfeit a pick one round lower than the tender offer. This is a slightly more simplistic (and less holistic) method to your proposal above. However it would keep the total picks in a given year at 48 (at least in the Frenzy).
Not sure which is better but I think something should be done so if there is momentum for Brian's idea than that would work for me. |
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This all makes sense. Maybe after this year's RFA period we can look at the impact of this (or maybe even prior years). I am guessing that you are correct that this would greatly restrict the number of first round comps and I think that is a great thing. Also, is this being considered for the SAC'd?
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As for SACD, I say yah, we should be discussing this for there as well. |
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Here's the impact of this system on last years class... gonna pull up the others as well.
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And the prior years:
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If we did it based on the final value of the players sold for, we'd totally lose the different tender levels, which I think is a large part of the strategy, and also puts some ownus on the tendering team to assess some amount of value. Otherwise, for a guy on the border between worthy of a 1st or 2nd round tender, there is no risk involved. I think there should be some risk and the tendering team should have a responsibility to set a minimum threshhold for a players value. |
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I spent an hour online late last night chatting with Frank about this, and I STILL don't get what he's saying! |
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Just to add a little more fuel to this fire, we're up to 7 1st round compensation picks handed out so far. There are still three more 1st round tendered RFAs active or yet to be bid on.
This, IMHO, sucks. We need to make sure we don't lose track of this. |
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You mean 7 just in the frenzy. This very much sucks and basically makes second round picks more like third rounders. I think your proposal should be seriously for both league (SAC'd and Frenzy) for next year's RFA period.
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Wow, sure is I wished now I had Willie as a 1st rd tender.
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I'm not really sure why everyone is so shocked. This is how I've seen it the past 2 years. I totally knew going into this RFA period that there was the potential for it to be this way. In fact, it made a big difference in how I handled players last year and this year. This is just the way our league works. (At least right now)
Not shocked. Just using the system the way it's currently set up. (I'm also open to changing it, if that's what everyone else wants to do. But we better make a decision before we assign contract years with this year's class of RFA's!) |
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I know we have had a number of comps but I don't honestly remember it being quite that many first rounders.
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I know we haven't necessarily had that many first round comps... but the potential has always been there. And I've pretty much come to see any pick that's not a first rounder as basically not worth much.
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UNDRAFTED There's talent in the later rounds, it's difficult to decipher, but it's there. |
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PS. Sorry about your Bruins tonight. Bummer. |
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Bruins? We aint the Bruins!
BUFFALO SABRES LOL Anyhow, disappointing loss, but we'll rebound. I expect it to be a long series, probably 7 games. |
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We need to vote on this before we get to the point of needing to declare years. With Mike leaving town in a bit, let's hear any final thoughts and I'll post a poll next week.
The proposal from the first thread stands as is, I believe, with the only clarification that the draft picks will be in the same order of the regular rookie picks for that year. Let's get any final thoughts, or solid tinkering thoughts so we can adjust, vote, and move on. |
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For the record, I still prefer the cafeteria-style selection process. |
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I agree with Insects. Though I don't disagree with Freedom's points that the concern is lessened due to there being less picks and bad teams not having as many high value RFAs, I still think it makes sense to go ahead and structure the order in the most fair way and pegging it to amount over tender is the best indication of who lost the most valuable players. Preds agree. Who else? Maybe we can get some consensus one way or another here and then return to the vote with that consensus. |
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Brian explained to me the reasoning against cafeteria-style selection: draft dilution if too many picks are given out (even low ones). I can see the point if someone decided to take eight 4ths rather than one 1st. However, I guess I'm looking for something a little different than pure cafeteria-style. Under my suggestion above (one 3rd doesn't become two 4ths, but rather one 4th), there's no dilution. I don't think anyone would complain about that. And a team can address a need for a 4th if they have to. I realize that this may be way magnified in my mind because I actually had no 4ths when I took this team over. Maybe it rarely ever comes up and just seems significant to me. Anyone agree with me? |
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There are talented players in the 2nd, but it disappears quickly IMO, make the 3rd PS eligible and several problems are solved. Probably should bring that up in another thread. |
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I guess I have two thoughts. Can someone explain what we mean by getting away from the cafeteria style. I thought the idea here was you get points for the players losts and then picks have a certain cost so depending on how many points you have you can purchase the picks that you want?
Also, the only issue that I have with doing the dollar thing to determine the order is this. Say I have three great players. I tender two at the first rounder tender (to achieve the maximum number of points). I then tender the third guy at a fifth round tender. I let all three go and the market forces push all three guys above their tendered levels. The third guy however is way above his tendered value. This means that I have a decent number of points to work with and all I have a lot of dollars so that I can move to the front of the line. I apologize if this is not making sense but I have only had a little coffee and I know from last year that a couple of RB's (might have been in the SAC'd) were tendered around the fifth round but had pretty decent sale prices. |
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I'm thinking we could go by the value of the RFA tenders on players lost (not the sale price) to determine the order, and in the event of a tie, then turn to the difference in selling price from the tender. That should resolve your concern about under tendering and again keep the order on track for the value of players that are lost. |
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Fair enough to me. There are a gazillion different ways to figure the order. We just need to pick one at this point. |
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Say a team lost 2 1st round tenders and a 2nd round tender. They would have 11 points. My original intention is that they automatically get a 1st round pick, a 3rd round pick and a 4th round pick. Say a team only had a limited number of open spots on their taxi squad and didn't really want the 3rd round pick. They could decide to take the 1st and 3 4th rounders to increase their chance of hitting on a guy in the 4th that is worth keeping. I don't like opening the door to that, when if a 4th round pick does hit the contract is going to be uber cheap, and the incentives will be minimal, so we're increasing the chance of getting a lot of cheap contracts back in the league. I think a 4th round player hitting should be as rare as it is now. That's my concern. |
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But I'll repeat what I said in the other thread, while only somewhat related to this discussion, I think we can reselve the wasteland that is currently the 3rd round by making those players PS eligible as well as the 4th. I still think the success/failure rate will be very low, though slightly improved. Hell, with all the comps, I'd even consider eliminating the 4th round entirely and making the 3rd the PS round. |
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I have mixed feelings about allowing the 3rd round to be PS eligibile. Currently, the 3rd is undervalued since the player talent is negligible, and they aren't PS eligible, while the 4th is perceived to be worth more because they can go to the PS. I think if we allowed the 3rd to be PS eligible, it would raise the value of the 3rd round picks, but wouldn't then that completely destroy the value of the 4th round? Maybe you're thinking a step ahead and that's why you'd think of just eliminating the 4th round. If we did that, then I think the value of picks for all rounds would up tick a bit since picks would be just that much more scarce. Of course, if we eliminated the 4th, we'd have to reevaluate the revised comp scale and rebalance. I think just making the compensation revision and see how things play out would be enough incremental change for one year. If the reduced picks don't elevate the talent level in the 3rd round next year, I'd be open to looking at making them PS eligible and possibly eliminating the 4th altogether as well. |
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Thus my feeling that we could either eliminate the 4th and make the 3rd PS eligible, or keep it but also make the 3rd PS eligible due to the dilution. |
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I'd rather reduce the number of picks handed out this year, see how many we have, and look at it again next year to see if making the 3rd PS eligible is still what we'd want. Reducing the number of picks passed out in front if the 3rd is going to make a big difference I think. |
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1) Like Preds said, I was thinking of RFA comps to be order by the difference of the tender level and final sale price of RFAs lost.
2) I'm in the middle with the cafeteria style. Someone wants 3 extra picks AT THE END OF THE 4th round be my guest. 3) I'm in favor of making the 3rd round PS eligible, then again hopefully with less comp picks it won't be as worthless, but I'd like to see it made PS eligible. I mean even you you did make 3rd round eligible... you can only put 1 player on the PS. |
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I think cafeteria is the way to go. If someone wants a whole bunch of later round picks that should be allowed. My concern is the diluting of the first couple of rounds of picks not the later rounds.
Also, we could probably look at the past drafts (we have had a bunch and some of them have had a couple of years of NFL experience at this point) to see how valuable the picks in different rounds have been. Last but not least I think we start changing the number of rounds that might need to be held off until next year as some folks may already have traded fourth rounders... |
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Man, I'm having a hard time following this. I'll go with whatever everyone else thinks is best. (It could be that I'm just getting back into things, having basically been away from the computer for 2 months!)
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1. How are picks awarded? a. Predetermined picks based on points awarded b. True cafeteria, being able to buy picks with your points c. Mix, predetermined picks, but with the option of trading one pick for one lower round pick (ie, exchanging a 3rd round comp for a 4th round comp instead). 2. How will the order of the picks be determined? a. Same order as the regular rookie draft picks b. Based solely on dollars over tender of players lost c. Based first on starting tender level of players lost, dollars over tender to break ties Any other issues I'm missing here we are not in agreement on? |
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1 - option A 2 - option C |
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1 - c
2 - c |
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1- A
2- B - No one will under tender a player they are willing to lose b/c they will get less points towards FA. |
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1- B
2- C |
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